[Blog] Translated Sumikai Interview

Following the release of Endless Night’s German version on Sumikai, I was interviewed about the project, my inspirations and my plans for the future. You can read the original German interview here, or check out the translation riiight here:

  • Tell us how you got the initial idea for Endless Night.

Simply put, it was inspired by bad times in life where, despite everything, you have to hold on to both your hope and your sense of humor. I developed the plot throughout many years in which I’d ask myself some of the questions addressed in the story—for instance, when life starts having a “meaning” in the first place and whether death really is anything like that Grim Reaper who comes to mind first.

  • Where/How will readers be able to purchase the comic? Are you planning on having it printed?

I’m definitely planning on having it printed, but I can’t make give any actual information on that right now. If things work out via crowdfunding or pre-orders, I’d assume most of the sales would be happening online, but I do hope to be able to show up at conventions throughout Germany (and abroad if the opportunity comes up).

  • If Endless Night is your first [comic]: what was it like, drawing one for the first time? (…)

Before Endless Night, I’d never drawn more than a few pages for a story before switching to a different medium after all. Now that I’m actually going through with drawing a comic for the first time, I’ve developed a love-hate relationship with it. (lol) Spending hours on a single line of dialogue can be extremely exhausting, just like sketching a panel ten times, but on the other hand I love telling the story and showing character interactions like this. Plus, getting to finish a chapter and realizing you’ve taken another step in the story is an amazing feeling.

  • In your opinion, what’s special about Endless Night?

The characters, I think. Pretty much everything’s been written about in one way or another, so I don’t focus on a particularly original story or anything, but rather on the way the characters interact and drive the story forward.

  • Name a few things your fans and new readers can look forward to in this series.

People like you and me and weird ghosts, comedy and tragedy, love and hate, trust and betrayal, life and death and a constant struggle against destiny—basically, a combination of fantasy and everything real life has to offer as well.

  • Do you already have any ideas for your next project?

Not for one outside of the Endless Night universe. The “Endless” in the title is, among other things, a reference to how the project never really ends. (lol) I certainly have plans for new projects related to the comic depending on what the readers want—audio dramas and a visual novel are pretty high up on that list.

  • What’s the setting of the story like?

The story takes place on the fictional island nation Rivlainge where the people are a pretty weird bunch believing in ghosts, worshipping destiny and unwilling to deal with the “outside world.” Readers will figure out what life there is like as the story progresses, as the protagonist has no clue about it either at the beginning.

  • Who are the most important characters?

There are six main characters in total all contributing to the story in important ways, but the most important ones are Aurora, the protagonist and involuntary heroine, and Viktor, Death himself and self-proclaimed elite among the ghosts. They’ll have to work together if they want to turn the fate of the world away from complete destruction—and they’re not entirely sure if it’s worth the trouble. (lol) We’ll see if those two can ever end up becoming a good team…

  • What’s especially important to you in your art?

Consistency. I tend to experiment a lot, for instance with different lineart styles, but I want each chapter to have a consistent art style in itself. Colors are pretty important to me too—they’re essential to get the atmosphere right. I also have color palettes saved in my drawing software for the sake of consistency. To me the characters’ color schemes are all about a certain recognition value.